~jadedctrl/gem-xwx-moe

~jadedctrl/gem-xwx-moe/gemujo_ludo/flikaĵoj/mobs_redo/0001-Forigas-a-ojn-nenecesajn-por-Gemujo.patch
 ..
0 From d67504d6c8f025e3d6f9785005f71831fdcf17f2 Mon Sep 17 00:00:00 2001
1 From: Jaidyn Ann <10477760+JadedCtrl@users.noreply.github.com>
2 Date: Mon, 15 Jan 2024 19:59:23 -0600
3 Subject: [PATCH] =?UTF-8?q?Forigas=20a=C4=B5ojn=20nenecesajn=20por=20Gemuj?=
4 =?UTF-8?q?o?=
5 MIME-Version: 1.0
6 Content-Type: text/plain; charset=UTF-8
7 Content-Transfer-Encoding: 8bit
8
9 T.e., aferoj kiuj sole utilas por dreseblaj bestoj.
10 Ni sole uzas mobs_redo por monstroj, ne amikoj! :P
11 ---
12 crafts.lua | 749 +++++++++++++++++++++++++++--------------------------
13 1 file changed, 375 insertions(+), 374 deletions(-)
14
15 diff --git a/crafts.lua b/crafts.lua
16 index 2c686be..df8c1c9 100644
17 --- a/crafts.lua
18 +++ b/crafts.lua
19 @@ -21,27 +21,27 @@ local items = {
20 meat_cooked = mc2 and "mcl_mobitems:cooked_beef" or "group:food_meat",
21 }
22
23 --- name tag
24 -minetest.register_craftitem("mobs:nametag", {
25 - description = S("Name Tag"),
26 - inventory_image = "mobs_nametag.png",
27 - groups = {flammable = 2, nametag = 1}
28 -})
29 -
30 -minetest.register_craft({
31 - output = "mobs:nametag",
32 - recipe = {
33 - { items.paper, items.dye_black, items.string }
34 - }
35 -})
36 -
37 --- leather
38 -minetest.register_craftitem("mobs:leather", {
39 - description = S("Leather"),
40 - inventory_image = "mobs_leather.png",
41 - groups = {flammable = 2, leather = 1}
42 -})
43 -
44 +---- name tag
45 +--minetest.register_craftitem("mobs:nametag", {
46 +-- description = S("Name Tag"),
47 +-- inventory_image = "mobs_nametag.png",
48 +-- groups = {flammable = 2, nametag = 1}
49 +--})
50 +--
51 +--minetest.register_craft({
52 +-- output = "mobs:nametag",
53 +-- recipe = {
54 +-- { items.paper, items.dye_black, items.string }
55 +-- }
56 +--})
57 +--
58 +---- leather
59 +--minetest.register_craftitem("mobs:leather", {
60 +-- description = S("Leather"),
61 +-- inventory_image = "mobs_leather.png",
62 +-- groups = {flammable = 2, leather = 1}
63 +--})
64 +--
65 -- raw meat
66 minetest.register_craftitem("mobs:meat_raw", {
67 description = S("Raw Meat"),
68 @@ -65,356 +65,357 @@ minetest.register_craft({
69 cooktime = 5
70 })
71
72 --- lasso
73 -minetest.register_tool("mobs:lasso", {
74 - description = S("Lasso (right-click animal to put in inventory)"),
75 - inventory_image = "mobs_magic_lasso.png",
76 - groups = {flammable = 2}
77 -})
78 -
79 -minetest.register_craft({
80 - output = "mobs:lasso",
81 - recipe = {
82 - { items.string, "", items.string},
83 - { "", items.diamond, "" },
84 - { items.string, "", items.string }
85 - }
86 -})
87 -
88 -minetest.register_alias("mobs:magic_lasso", "mobs:lasso")
89 -
90 --- net
91 -minetest.register_tool("mobs:net", {
92 - description = S("Net (right-click animal to put in inventory)"),
93 - inventory_image = "mobs_net.png",
94 - groups = {flammable = 2}
95 -})
96 -
97 -minetest.register_craft({
98 - output = "mobs:net",
99 - recipe = {
100 - { items.stick, "", items.stick },
101 - { items.stick, "", items.stick },
102 - { items.string, items.stick, items.string }
103 - }
104 -})
105 -
106 --- shears (right click to shear animal)
107 -minetest.register_tool("mobs:shears", {
108 - description = S("Steel Shears (right-click to shear)"),
109 - inventory_image = "mobs_shears.png",
110 - groups = {flammable = 2}
111 -})
112 -
113 -minetest.register_craft({
114 - output = "mobs:shears",
115 - recipe = {
116 - { "", items.steel_ingot, "" },
117 - { "", items.stick, items.steel_ingot }
118 - }
119 -})
120 -
121 --- protection rune
122 -minetest.register_craftitem("mobs:protector", {
123 - description = S("Mob Protection Rune"),
124 - inventory_image = "mobs_protector.png",
125 - groups = {flammable = 2}
126 -})
127 -
128 -minetest.register_craft({
129 - output = "mobs:protector",
130 - recipe = {
131 - { items.stone, items.stone, items.stone },
132 - { items.stone, items.gold_block, items.stone },
133 - { items.stone, items.stone, items.stone }
134 - }
135 -})
136 -
137 --- level 2 protection rune
138 -minetest.register_craftitem("mobs:protector2", {
139 - description = S("Mob Protection Rune (Level 2)"),
140 - inventory_image = "mobs_protector2.png",
141 - groups = {flammable = 2}
142 -})
143 -
144 -minetest.register_craft({
145 - output = "mobs:protector2",
146 - recipe = {
147 - { "mobs:protector", items.mese_crystal, "mobs:protector" },
148 - { items.mese_crystal, items.diamond_block, items.mese_crystal },
149 - { "mobs:protector", items.mese_crystal, "mobs:protector" }
150 - }
151 -})
152 -
153 --- saddle
154 -minetest.register_craftitem("mobs:saddle", {
155 - description = S("Saddle"),
156 - inventory_image = "mobs_saddle.png",
157 - groups = {flammable = 2, saddle = 1}
158 -})
159 -
160 -minetest.register_craft({
161 - output = "mobs:saddle",
162 - recipe = {
163 - {"mobs:leather", "mobs:leather", "mobs:leather"},
164 - {"mobs:leather", items.steel_ingot, "mobs:leather"},
165 - {"mobs:leather", items.steel_ingot, "mobs:leather"}
166 - }
167 -})
168 -
169 -
170 --- make sure we can register fences
171 -local mod_def = minetest.get_modpath("default")
172 -
173 -if mod_def and default.register_fence then
174 -
175 --- mob fence (looks like normal fence but collision is 2 high)
176 -default.register_fence("mobs:fence_wood", {
177 - description = S("Mob Fence"),
178 - texture = "default_wood.png",
179 - material = "default:fence_wood",
180 - groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
181 - sounds = mod_def and default.node_sound_wood_defaults(),
182 - collision_box = {
183 - type = "fixed",
184 - fixed = {
185 - {-0.5, -0.5, -0.5, 0.5, 1.9, 0.5},
186 - }
187 - }
188 -})
189 -end
190 -
191 --- mob fence top (has enlarged collisionbox to stop mobs getting over)
192 -minetest.register_node("mobs:fence_top", {
193 - description = S("Mob Fence Top"),
194 - drawtype = "nodebox",
195 - tiles = {"default_wood.png"},
196 - paramtype = "light",
197 - is_ground_content = false,
198 - groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
199 - sounds = mod_def and default.node_sound_wood_defaults(),
200 - node_box = {
201 - type = "fixed",
202 - fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
203 - },
204 - collision_box = {
205 - type = "fixed",
206 - fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4}
207 - },
208 - selection_box = {
209 - type = "fixed",
210 - fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4}
211 - }
212 -})
213 -
214 -minetest.register_craft({
215 - output = "mobs:fence_top 12",
216 - recipe = {
217 - {"group:wood", "group:wood", "group:wood"},
218 - {"", items.fence_wood, ""}
219 - }
220 -})
221 -
222 -
223 --- items that can be used as fuel
224 -minetest.register_craft({
225 - type = "fuel",
226 - recipe = "mobs:nametag",
227 - burntime = 3
228 -})
229 -
230 -minetest.register_craft({
231 - type = "fuel",
232 - recipe = "mobs:lasso",
233 - burntime = 7
234 -})
235 -
236 -minetest.register_craft({
237 - type = "fuel",
238 - recipe = "mobs:net",
239 - burntime = 8
240 -})
241 -
242 -minetest.register_craft({
243 - type = "fuel",
244 - recipe = "mobs:leather",
245 - burntime = 4
246 -})
247 -
248 -minetest.register_craft({
249 - type = "fuel",
250 - recipe = "mobs:saddle",
251 - burntime = 7
252 -})
253 -
254 -minetest.register_craft({
255 - type = "fuel",
256 - recipe = "mobs:fence_wood",
257 - burntime = 7
258 -})
259 -
260 -minetest.register_craft({
261 - type = "fuel",
262 - recipe = "mobs:fence_top",
263 - burntime = 2
264 -})
265 -
266 -
267 --- this tool spawns same mob and adds owner, protected, nametag info
268 --- then removes original entity, this is used for fixing any issues.
269 --- also holding sneak while punching mob lets you change texture name.
270 -
271 -local tex_obj
272 -
273 -minetest.register_tool(":mobs:mob_reset_stick", {
274 - description = S("Mob Reset Stick"),
275 - inventory_image = "default_stick.png^[colorize:#ff000050",
276 - stack_max = 1,
277 - groups = {not_in_creative_inventory = 1},
278 -
279 - on_use = function(itemstack, user, pointed_thing)
280 -
281 - if pointed_thing.type ~= "object" then
282 - return
283 - end
284 -
285 - local obj = pointed_thing.ref
286 -
287 - local control = user:get_player_control()
288 - local sneak = control and control.sneak
289 -
290 - -- spawn same mob with saved stats, with random texture
291 - if obj and not sneak then
292 -
293 - local self = obj:get_luaentity()
294 - local obj2 = minetest.add_entity(obj:get_pos(), self.name)
295 -
296 - if obj2 then
297 -
298 - local ent2 = obj2:get_luaentity()
299 -
300 - ent2.protected = self.protected
301 - ent2.owner = self.owner
302 - ent2.nametag = self.nametag
303 - ent2.gotten = self.gotten
304 - ent2.tamed = self.tamed
305 - ent2.health = self.health
306 - ent2.order = self.order
307 -
308 - if self.child then
309 - obj2:set_velocity({x = 0, y = self.jump_height, z = 0})
310 - end
311 -
312 - obj2:set_properties({nametag = self.nametag})
313 -
314 - obj:remove()
315 - end
316 - end
317 -
318 - -- display form to enter texture name ending in .png
319 - if obj and sneak then
320 -
321 - tex_obj = obj
322 -
323 - -- get base texture
324 - local bt = tex_obj:get_luaentity().base_texture[1]
325 -
326 - if type(bt) ~= "string" then
327 - bt = ""
328 - end
329 -
330 - local name = user:get_player_name()
331 -
332 - minetest.show_formspec(name, "mobs_texture", "size[8,4]"
333 - .. "field[0.5,1;7.5,0;name;"
334 - .. FS("Enter texture:") .. ";" .. bt .. "]"
335 - .. "button_exit[2.5,3.5;3,1;mob_texture_change;"
336 - .. FS("Change") .. "]")
337 - end
338 - end
339 -})
340 -
341 -minetest.register_on_player_receive_fields(function(player, formname, fields)
342 -
343 - -- right-clicked with nametag and name entered?
344 - if formname == "mobs_texture"
345 - and fields.name
346 - and fields.name ~= "" then
347 -
348 - -- does mob still exist?
349 - if not tex_obj
350 - or not tex_obj:get_luaentity() then
351 - return
352 - end
353 -
354 - -- make sure nametag is being used to name mob
355 - local item = player:get_wielded_item()
356 -
357 - if item:get_name() ~= "mobs:mob_reset_stick" then
358 - return
359 - end
360 -
361 - -- limit name entered to 64 characters long
362 - if fields.name:len() > 64 then
363 - fields.name = fields.name:sub(1, 64)
364 - end
365 -
366 - -- update texture
367 - local self = tex_obj:get_luaentity()
368 -
369 - self.base_texture = {fields.name}
370 -
371 - tex_obj:set_properties({textures = {fields.name}})
372 -
373 - -- reset external variable
374 - tex_obj = nil
375 - end
376 -end)
377 -
378 -
379 --- Meat Block
380 -minetest.register_node("mobs:meatblock", {
381 - description = S("Meat Block"),
382 - tiles = {"mobs_meat_top.png", "mobs_meat_bottom.png", "mobs_meat_side.png"},
383 - paramtype2 = "facedir",
384 - groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
385 - sounds = mod_def and default.node_sound_leaves_defaults(),
386 - on_place = minetest.rotate_node,
387 - on_use = minetest.item_eat(20)
388 -})
389 -
390 -minetest.register_craft({
391 - output = "mobs:meatblock",
392 - recipe = {
393 - { items.meat_cooked, items.meat_cooked, items.meat_cooked },
394 - { items.meat_cooked, items.meat_cooked, items.meat_cooked },
395 - { items.meat_cooked, items.meat_cooked, items.meat_cooked }
396 - }
397 -})
398 -
399 --- Meat Block (raw)
400 -minetest.register_node("mobs:meatblock_raw", {
401 - description = S("Raw Meat Block"),
402 - tiles = {"mobs_meat_raw_top.png", "mobs_meat_raw_bottom.png", "mobs_meat_raw_side.png"},
403 - paramtype2 = "facedir",
404 - groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
405 - sounds = mod_def and default.node_sound_leaves_defaults(),
406 - on_place = minetest.rotate_node,
407 - on_use = minetest.item_eat(20)
408 -})
409 -
410 -minetest.register_craft({
411 - output = "mobs:meatblock_raw",
412 - recipe = {
413 - { items.meat_raw, items.meat_raw, items.meat_raw },
414 - { items.meat_raw, items.meat_raw, items.meat_raw },
415 - { items.meat_raw, items.meat_raw, items.meat_raw }
416 - }
417 -})
418 -
419 -minetest.register_craft({
420 - type = "cooking",
421 - output = "mobs:meatblock",
422 - recipe = "mobs:meatblock_raw",
423 - cooktime = 30
424 -})
425 +---- lasso
426 +--minetest.register_tool("mobs:lasso", {
427 +-- description = S("Lasso (right-click animal to put in inventory)"),
428 +-- inventory_image = "mobs_magic_lasso.png",
429 +-- groups = {flammable = 2}
430 +--})
431 +--
432 +--minetest.register_craft({
433 +-- output = "mobs:lasso",
434 +-- recipe = {
435 +-- { items.string, "", items.string},
436 +-- { "", items.diamond, "" },
437 +-- { items.string, "", items.string }
438 +-- }
439 +--})
440 +--
441 +--minetest.register_alias("mobs:magic_lasso", "mobs:lasso")
442 +--
443 +---- net
444 +--minetest.register_tool("mobs:net", {
445 +-- description = S("Net (right-click animal to put in inventory)"),
446 +-- inventory_image = "mobs_net.png",
447 +-- groups = {flammable = 2}
448 +--})
449 +--
450 +--minetest.register_craft({
451 +-- output = "mobs:net",
452 +-- recipe = {
453 +-- { items.stick, "", items.stick },
454 +-- { items.stick, "", items.stick },
455 +-- { items.string, items.stick, items.string }
456 +-- }
457 +--})
458 +--
459 +---- shears (right click to shear animal)
460 +--minetest.register_tool("mobs:shears", {
461 +-- description = S("Steel Shears (right-click to shear)"),
462 +-- inventory_image = "mobs_shears.png",
463 +-- groups = {flammable = 2}
464 +--})
465 +--
466 +--minetest.register_craft({
467 +-- output = "mobs:shears",
468 +-- recipe = {
469 +-- { "", items.steel_ingot, "" },
470 +-- { "", items.stick, items.steel_ingot }
471 +-- }
472 +--})
473 +--
474 +---- protection rune
475 +--minetest.register_craftitem("mobs:protector", {
476 +-- description = S("Mob Protection Rune"),
477 +-- inventory_image = "mobs_protector.png",
478 +-- groups = {flammable = 2}
479 +--})
480 +--
481 +--minetest.register_craft({
482 +-- output = "mobs:protector",
483 +-- recipe = {
484 +-- { items.stone, items.stone, items.stone },
485 +-- { items.stone, items.gold_block, items.stone },
486 +-- { items.stone, items.stone, items.stone }
487 +-- }
488 +--})
489 +--
490 +---- level 2 protection rune
491 +--minetest.register_craftitem("mobs:protector2", {
492 +-- description = S("Mob Protection Rune (Level 2)"),
493 +-- inventory_image = "mobs_protector2.png",
494 +-- groups = {flammable = 2}
495 +--})
496 +--
497 +--minetest.register_craft({
498 +-- output = "mobs:protector2",
499 +-- recipe = {
500 +-- { "mobs:protector", items.mese_crystal, "mobs:protector" },
501 +-- { items.mese_crystal, items.diamond_block, items.mese_crystal },
502 +-- { "mobs:protector", items.mese_crystal, "mobs:protector" }
503 +-- }
504 +--})
505 +--
506 +---- saddle
507 +--minetest.register_craftitem("mobs:saddle", {
508 +-- description = S("Saddle"),
509 +-- inventory_image = "mobs_saddle.png",
510 +-- groups = {flammable = 2, saddle = 1}
511 +--})
512 +--
513 +--minetest.register_craft({
514 +-- output = "mobs:saddle",
515 +-- recipe = {
516 +-- {"mobs:leather", "mobs:leather", "mobs:leather"},
517 +-- {"mobs:leather", items.steel_ingot, "mobs:leather"},
518 +-- {"mobs:leather", items.steel_ingot, "mobs:leather"}
519 +-- }
520 +--})
521 +--
522 +--
523 +---- make sure we can register fences
524 +--local mod_def = minetest.get_modpath("default")
525 +--
526 +--if mod_def and default.register_fence then
527 +--
528 +---- mob fence (looks like normal fence but collision is 2 high)
529 +--default.register_fence("mobs:fence_wood", {
530 +-- description = S("Mob Fence"),
531 +-- texture = "default_wood.png",
532 +-- material = "default:fence_wood",
533 +-- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
534 +-- sounds = mod_def and default.node_sound_wood_defaults(),
535 +-- collision_box = {
536 +-- type = "fixed",
537 +-- fixed = {
538 +-- {-0.5, -0.5, -0.5, 0.5, 1.9, 0.5},
539 +-- }
540 +-- }
541 +--})
542 +--end
543 +--
544 +---- mob fence top (has enlarged collisionbox to stop mobs getting over)
545 +--minetest.register_node("mobs:fence_top", {
546 +-- description = S("Mob Fence Top"),
547 +-- drawtype = "nodebox",
548 +-- tiles = {"default_wood.png"},
549 +-- paramtype = "light",
550 +-- is_ground_content = false,
551 +-- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
552 +-- sounds = mod_def and default.node_sound_wood_defaults(),
553 +-- node_box = {
554 +-- type = "fixed",
555 +-- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
556 +-- },
557 +-- collision_box = {
558 +-- type = "fixed",
559 +-- fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4}
560 +-- },
561 +-- selection_box = {
562 +-- type = "fixed",
563 +-- fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4}
564 +-- }
565 +--})
566 +--
567 +--minetest.register_craft({
568 +-- output = "mobs:fence_top 12",
569 +-- recipe = {
570 +-- {"group:wood", "group:wood", "group:wood"},
571 +-- {"", items.fence_wood, ""}
572 +-- }
573 +--})
574 +--
575 +--
576 +---- items that can be used as fuel
577 +--minetest.register_craft({
578 +-- type = "fuel",
579 +-- recipe = "mobs:nametag",
580 +-- burntime = 3
581 +--})
582 +--
583 +--minetest.register_craft({
584 +-- type = "fuel",
585 +-- recipe = "mobs:lasso",
586 +-- burntime = 7
587 +--})
588 +--
589 +--minetest.register_craft({
590 +-- type = "fuel",
591 +-- recipe = "mobs:net",
592 +-- burntime = 8
593 +--})
594 +--
595 +--minetest.register_craft({
596 +-- type = "fuel",
597 +-- recipe = "mobs:leather",
598 +-- burntime = 4
599 +--})
600 +--
601 +--minetest.register_craft({
602 +-- type = "fuel",
603 +-- recipe = "mobs:saddle",
604 +-- burntime = 7
605 +--})
606 +--
607 +--minetest.register_craft({
608 +-- type = "fuel",
609 +-- recipe = "mobs:fence_wood",
610 +-- burntime = 7
611 +--})
612 +--
613 +--minetest.register_craft({
614 +-- type = "fuel",
615 +-- recipe = "mobs:fence_top",
616 +-- burntime = 2
617 +--})
618 +--
619 +--
620 +---- this tool spawns same mob and adds owner, protected, nametag info
621 +---- then removes original entity, this is used for fixing any issues.
622 +---- also holding sneak while punching mob lets you change texture name.
623 +--
624 +--local tex_obj
625 +--
626 +--minetest.register_tool(":mobs:mob_reset_stick", {
627 +-- description = S("Mob Reset Stick"),
628 +-- inventory_image = "default_stick.png^[colorize:#ff000050",
629 +-- stack_max = 1,
630 +-- groups = {not_in_creative_inventory = 1},
631 +--
632 +-- on_use = function(itemstack, user, pointed_thing)
633 +--
634 +-- if pointed_thing.type ~= "object" then
635 +-- return
636 +-- end
637 +--
638 +-- local obj = pointed_thing.ref
639 +--
640 +-- local control = user:get_player_control()
641 +-- local sneak = control and control.sneak
642 +--
643 +-- -- spawn same mob with saved stats, with random texture
644 +-- if obj and not sneak then
645 +--
646 +-- local self = obj:get_luaentity()
647 +-- local obj2 = minetest.add_entity(obj:get_pos(), self.name)
648 +--
649 +-- if obj2 then
650 +--
651 +-- local ent2 = obj2:get_luaentity()
652 +--
653 +-- ent2.protected = self.protected
654 +-- ent2.owner = self.owner
655 +-- ent2.nametag = self.nametag
656 +-- ent2.gotten = self.gotten
657 +-- ent2.tamed = self.tamed
658 +-- ent2.health = self.health
659 +-- ent2.order = self.order
660 +--
661 +-- if self.child then
662 +-- obj2:set_velocity({x = 0, y = self.jump_height, z = 0})
663 +-- end
664 +--
665 +-- obj2:set_properties({nametag = self.nametag})
666 +--
667 +-- obj:remove()
668 +-- end
669 +-- end
670 +--
671 +-- -- display form to enter texture name ending in .png
672 +-- if obj and sneak then
673 +--
674 +-- tex_obj = obj
675 +--
676 +-- -- get base texture
677 +-- local bt = tex_obj:get_luaentity().base_texture[1]
678 +--
679 +-- if type(bt) ~= "string" then
680 +-- bt = ""
681 +-- end
682 +--
683 +-- local name = user:get_player_name()
684 +--
685 +-- minetest.show_formspec(name, "mobs_texture", "size[8,4]"
686 +-- .. "field[0.5,1;7.5,0;name;"
687 +-- .. FS("Enter texture:") .. ";" .. bt .. "]"
688 +-- .. "button_exit[2.5,3.5;3,1;mob_texture_change;"
689 +-- .. FS("Change") .. "]")
690 +-- end
691 +-- end
692 +--})
693 +--
694 +--minetest.register_on_player_receive_fields(function(player, formname, fields)
695 +--
696 +-- -- right-clicked with nametag and name entered?
697 +-- if formname == "mobs_texture"
698 +-- and fields.name
699 +-- and fields.name ~= "" then
700 +--
701 +-- -- does mob still exist?
702 +-- if not tex_obj
703 +-- or not tex_obj:get_luaentity() then
704 +-- return
705 +-- end
706 +--
707 +-- -- make sure nametag is being used to name mob
708 +-- local item = player:get_wielded_item()
709 +--
710 +-- if item:get_name() ~= "mobs:mob_reset_stick" then
711 +-- return
712 +-- end
713 +--
714 +-- -- limit name entered to 64 characters long
715 +-- if fields.name:len() > 64 then
716 +-- fields.name = fields.name:sub(1, 64)
717 +-- end
718 +--
719 +-- -- update texture
720 +-- local self = tex_obj:get_luaentity()
721 +--
722 +-- self.base_texture = {fields.name}
723 +--
724 +-- tex_obj:set_properties({textures = {fields.name}})
725 +--
726 +-- -- reset external variable
727 +-- tex_obj = nil
728 +-- end
729 +--end)
730 +--
731 +--
732 +---- Meat Block
733 +--minetest.register_node("mobs:meatblock", {
734 +-- description = S("Meat Block"),
735 +-- tiles = {"mobs_meat_top.png", "mobs_meat_bottom.png", "mobs_meat_side.png"},
736 +-- paramtype2 = "facedir",
737 +-- groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
738 +-- sounds = mod_def and default.node_sound_leaves_defaults(),
739 +-- on_place = minetest.rotate_node,
740 +-- on_use = minetest.item_eat(20)
741 +--})
742 +--
743 +--minetest.register_craft({
744 +-- output = "mobs:meatblock",
745 +-- recipe = {
746 +-- { items.meat_cooked, items.meat_cooked, items.meat_cooked },
747 +-- { items.meat_cooked, items.meat_cooked, items.meat_cooked },
748 +-- { items.meat_cooked, items.meat_cooked, items.meat_cooked }
749 +-- }
750 +--})
751 +--
752 +---- Meat Block (raw)
753 +--minetest.register_node("mobs:meatblock_raw", {
754 +-- description = S("Raw Meat Block"),
755 +-- tiles = {"mobs_meat_raw_top.png", "mobs_meat_raw_bottom.png", "mobs_meat_raw_side.png"},
756 +-- paramtype2 = "facedir",
757 +-- groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
758 +-- sounds = mod_def and default.node_sound_leaves_defaults(),
759 +-- on_place = minetest.rotate_node,
760 +-- on_use = minetest.item_eat(20)
761 +--})
762 +--
763 +--minetest.register_craft({
764 +-- output = "mobs:meatblock_raw",
765 +-- recipe = {
766 +-- { items.meat_raw, items.meat_raw, items.meat_raw },
767 +-- { items.meat_raw, items.meat_raw, items.meat_raw },
768 +-- { items.meat_raw, items.meat_raw, items.meat_raw }
769 +-- }
770 +--})
771 +--
772 +--minetest.register_craft({
773 +-- type = "cooking",
774 +-- output = "mobs:meatblock",
775 +-- recipe = "mobs:meatblock_raw",
776 +-- cooktime = 30
777 +--})
778 +--
779 --
780 2.43.0
781