~jadedctrl/gem-xwx-moe
Showing details for patch 55cc5d3bd80ce466a02727e22ae70515710b7a0d.
diff -rN -u "old-gem-xwx-moe/gemujo_ludo/flika\304\265oj/mobs_redo/0001-Forigas-a-ojn-nenecesajn-por-Gemujo.patch" "new-gem-xwx-moe/gemujo_ludo/flika\304\265oj/mobs_redo/0001-Forigas-a-ojn-nenecesajn-por-Gemujo.patch" --- "old-gem-xwx-moe/gemujo_ludo/flika\304\265oj/mobs_redo/0001-Forigas-a-ojn-nenecesajn-por-Gemujo.patch" 1970-01-01 00:00:00.000000000 +0000 +++ "new-gem-xwx-moe/gemujo_ludo/flika\304\265oj/mobs_redo/0001-Forigas-a-ojn-nenecesajn-por-Gemujo.patch" 2024-05-19 12:40:46.494076191 +0000 @@ -0,0 +1,782 @@ +From d67504d6c8f025e3d6f9785005f71831fdcf17f2 Mon Sep 17 00:00:00 2001 +From: Jaidyn Ann <10477760+JadedCtrl@users.noreply.github.com> +Date: Mon, 15 Jan 2024 19:59:23 -0600 +Subject: [PATCH] =?UTF-8?q?Forigas=20a=C4=B5ojn=20nenecesajn=20por=20Gemuj?= + =?UTF-8?q?o?= +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + +T.e., aferoj kiuj sole utilas por dreseblaj bestoj. +Ni sole uzas mobs_redo por monstroj, ne amikoj! :P +--- + crafts.lua | 749 +++++++++++++++++++++++++++-------------------------- + 1 file changed, 375 insertions(+), 374 deletions(-) + +diff --git a/crafts.lua b/crafts.lua +index 2c686be..df8c1c9 100644 +--- a/crafts.lua ++++ b/crafts.lua +@@ -21,27 +21,27 @@ local items = { + meat_cooked = mc2 and "mcl_mobitems:cooked_beef" or "group:food_meat", + } + +--- name tag +-minetest.register_craftitem("mobs:nametag", { +- description = S("Name Tag"), +- inventory_image = "mobs_nametag.png", +- groups = {flammable = 2, nametag = 1} +-}) +- +-minetest.register_craft({ +- output = "mobs:nametag", +- recipe = { +- { items.paper, items.dye_black, items.string } +- } +-}) +- +--- leather +-minetest.register_craftitem("mobs:leather", { +- description = S("Leather"), +- inventory_image = "mobs_leather.png", +- groups = {flammable = 2, leather = 1} +-}) +- ++---- name tag ++--minetest.register_craftitem("mobs:nametag", { ++-- description = S("Name Tag"), ++-- inventory_image = "mobs_nametag.png", ++-- groups = {flammable = 2, nametag = 1} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:nametag", ++-- recipe = { ++-- { items.paper, items.dye_black, items.string } ++-- } ++--}) ++-- ++---- leather ++--minetest.register_craftitem("mobs:leather", { ++-- description = S("Leather"), ++-- inventory_image = "mobs_leather.png", ++-- groups = {flammable = 2, leather = 1} ++--}) ++-- + -- raw meat + minetest.register_craftitem("mobs:meat_raw", { + description = S("Raw Meat"), +@@ -65,356 +65,357 @@ minetest.register_craft({ + cooktime = 5 + }) + +--- lasso +-minetest.register_tool("mobs:lasso", { +- description = S("Lasso (right-click animal to put in inventory)"), +- inventory_image = "mobs_magic_lasso.png", +- groups = {flammable = 2} +-}) +- +-minetest.register_craft({ +- output = "mobs:lasso", +- recipe = { +- { items.string, "", items.string}, +- { "", items.diamond, "" }, +- { items.string, "", items.string } +- } +-}) +- +-minetest.register_alias("mobs:magic_lasso", "mobs:lasso") +- +--- net +-minetest.register_tool("mobs:net", { +- description = S("Net (right-click animal to put in inventory)"), +- inventory_image = "mobs_net.png", +- groups = {flammable = 2} +-}) +- +-minetest.register_craft({ +- output = "mobs:net", +- recipe = { +- { items.stick, "", items.stick }, +- { items.stick, "", items.stick }, +- { items.string, items.stick, items.string } +- } +-}) +- +--- shears (right click to shear animal) +-minetest.register_tool("mobs:shears", { +- description = S("Steel Shears (right-click to shear)"), +- inventory_image = "mobs_shears.png", +- groups = {flammable = 2} +-}) +- +-minetest.register_craft({ +- output = "mobs:shears", +- recipe = { +- { "", items.steel_ingot, "" }, +- { "", items.stick, items.steel_ingot } +- } +-}) +- +--- protection rune +-minetest.register_craftitem("mobs:protector", { +- description = S("Mob Protection Rune"), +- inventory_image = "mobs_protector.png", +- groups = {flammable = 2} +-}) +- +-minetest.register_craft({ +- output = "mobs:protector", +- recipe = { +- { items.stone, items.stone, items.stone }, +- { items.stone, items.gold_block, items.stone }, +- { items.stone, items.stone, items.stone } +- } +-}) +- +--- level 2 protection rune +-minetest.register_craftitem("mobs:protector2", { +- description = S("Mob Protection Rune (Level 2)"), +- inventory_image = "mobs_protector2.png", +- groups = {flammable = 2} +-}) +- +-minetest.register_craft({ +- output = "mobs:protector2", +- recipe = { +- { "mobs:protector", items.mese_crystal, "mobs:protector" }, +- { items.mese_crystal, items.diamond_block, items.mese_crystal }, +- { "mobs:protector", items.mese_crystal, "mobs:protector" } +- } +-}) +- +--- saddle +-minetest.register_craftitem("mobs:saddle", { +- description = S("Saddle"), +- inventory_image = "mobs_saddle.png", +- groups = {flammable = 2, saddle = 1} +-}) +- +-minetest.register_craft({ +- output = "mobs:saddle", +- recipe = { +- {"mobs:leather", "mobs:leather", "mobs:leather"}, +- {"mobs:leather", items.steel_ingot, "mobs:leather"}, +- {"mobs:leather", items.steel_ingot, "mobs:leather"} +- } +-}) +- +- +--- make sure we can register fences +-local mod_def = minetest.get_modpath("default") +- +-if mod_def and default.register_fence then +- +--- mob fence (looks like normal fence but collision is 2 high) +-default.register_fence("mobs:fence_wood", { +- description = S("Mob Fence"), +- texture = "default_wood.png", +- material = "default:fence_wood", +- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, +- sounds = mod_def and default.node_sound_wood_defaults(), +- collision_box = { +- type = "fixed", +- fixed = { +- {-0.5, -0.5, -0.5, 0.5, 1.9, 0.5}, +- } +- } +-}) +-end +- +--- mob fence top (has enlarged collisionbox to stop mobs getting over) +-minetest.register_node("mobs:fence_top", { +- description = S("Mob Fence Top"), +- drawtype = "nodebox", +- tiles = {"default_wood.png"}, +- paramtype = "light", +- is_ground_content = false, +- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, +- sounds = mod_def and default.node_sound_wood_defaults(), +- node_box = { +- type = "fixed", +- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} +- }, +- collision_box = { +- type = "fixed", +- fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4} +- }, +- selection_box = { +- type = "fixed", +- fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4} +- } +-}) +- +-minetest.register_craft({ +- output = "mobs:fence_top 12", +- recipe = { +- {"group:wood", "group:wood", "group:wood"}, +- {"", items.fence_wood, ""} +- } +-}) +- +- +--- items that can be used as fuel +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:nametag", +- burntime = 3 +-}) +- +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:lasso", +- burntime = 7 +-}) +- +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:net", +- burntime = 8 +-}) +- +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:leather", +- burntime = 4 +-}) +- +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:saddle", +- burntime = 7 +-}) +- +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:fence_wood", +- burntime = 7 +-}) +- +-minetest.register_craft({ +- type = "fuel", +- recipe = "mobs:fence_top", +- burntime = 2 +-}) +- +- +--- this tool spawns same mob and adds owner, protected, nametag info +--- then removes original entity, this is used for fixing any issues. +--- also holding sneak while punching mob lets you change texture name. +- +-local tex_obj +- +-minetest.register_tool(":mobs:mob_reset_stick", { +- description = S("Mob Reset Stick"), +- inventory_image = "default_stick.png^[colorize:#ff000050", +- stack_max = 1, +- groups = {not_in_creative_inventory = 1}, +- +- on_use = function(itemstack, user, pointed_thing) +- +- if pointed_thing.type ~= "object" then +- return +- end +- +- local obj = pointed_thing.ref +- +- local control = user:get_player_control() +- local sneak = control and control.sneak +- +- -- spawn same mob with saved stats, with random texture +- if obj and not sneak then +- +- local self = obj:get_luaentity() +- local obj2 = minetest.add_entity(obj:get_pos(), self.name) +- +- if obj2 then +- +- local ent2 = obj2:get_luaentity() +- +- ent2.protected = self.protected +- ent2.owner = self.owner +- ent2.nametag = self.nametag +- ent2.gotten = self.gotten +- ent2.tamed = self.tamed +- ent2.health = self.health +- ent2.order = self.order +- +- if self.child then +- obj2:set_velocity({x = 0, y = self.jump_height, z = 0}) +- end +- +- obj2:set_properties({nametag = self.nametag}) +- +- obj:remove() +- end +- end +- +- -- display form to enter texture name ending in .png +- if obj and sneak then +- +- tex_obj = obj +- +- -- get base texture +- local bt = tex_obj:get_luaentity().base_texture[1] +- +- if type(bt) ~= "string" then +- bt = "" +- end +- +- local name = user:get_player_name() +- +- minetest.show_formspec(name, "mobs_texture", "size[8,4]" +- .. "field[0.5,1;7.5,0;name;" +- .. FS("Enter texture:") .. ";" .. bt .. "]" +- .. "button_exit[2.5,3.5;3,1;mob_texture_change;" +- .. FS("Change") .. "]") +- end +- end +-}) +- +-minetest.register_on_player_receive_fields(function(player, formname, fields) +- +- -- right-clicked with nametag and name entered? +- if formname == "mobs_texture" +- and fields.name +- and fields.name ~= "" then +- +- -- does mob still exist? +- if not tex_obj +- or not tex_obj:get_luaentity() then +- return +- end +- +- -- make sure nametag is being used to name mob +- local item = player:get_wielded_item() +- +- if item:get_name() ~= "mobs:mob_reset_stick" then +- return +- end +- +- -- limit name entered to 64 characters long +- if fields.name:len() > 64 then +- fields.name = fields.name:sub(1, 64) +- end +- +- -- update texture +- local self = tex_obj:get_luaentity() +- +- self.base_texture = {fields.name} +- +- tex_obj:set_properties({textures = {fields.name}}) +- +- -- reset external variable +- tex_obj = nil +- end +-end) +- +- +--- Meat Block +-minetest.register_node("mobs:meatblock", { +- description = S("Meat Block"), +- tiles = {"mobs_meat_top.png", "mobs_meat_bottom.png", "mobs_meat_side.png"}, +- paramtype2 = "facedir", +- groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2}, +- sounds = mod_def and default.node_sound_leaves_defaults(), +- on_place = minetest.rotate_node, +- on_use = minetest.item_eat(20) +-}) +- +-minetest.register_craft({ +- output = "mobs:meatblock", +- recipe = { +- { items.meat_cooked, items.meat_cooked, items.meat_cooked }, +- { items.meat_cooked, items.meat_cooked, items.meat_cooked }, +- { items.meat_cooked, items.meat_cooked, items.meat_cooked } +- } +-}) +- +--- Meat Block (raw) +-minetest.register_node("mobs:meatblock_raw", { +- description = S("Raw Meat Block"), +- tiles = {"mobs_meat_raw_top.png", "mobs_meat_raw_bottom.png", "mobs_meat_raw_side.png"}, +- paramtype2 = "facedir", +- groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2}, +- sounds = mod_def and default.node_sound_leaves_defaults(), +- on_place = minetest.rotate_node, +- on_use = minetest.item_eat(20) +-}) +- +-minetest.register_craft({ +- output = "mobs:meatblock_raw", +- recipe = { +- { items.meat_raw, items.meat_raw, items.meat_raw }, +- { items.meat_raw, items.meat_raw, items.meat_raw }, +- { items.meat_raw, items.meat_raw, items.meat_raw } +- } +-}) +- +-minetest.register_craft({ +- type = "cooking", +- output = "mobs:meatblock", +- recipe = "mobs:meatblock_raw", +- cooktime = 30 +-}) ++---- lasso ++--minetest.register_tool("mobs:lasso", { ++-- description = S("Lasso (right-click animal to put in inventory)"), ++-- inventory_image = "mobs_magic_lasso.png", ++-- groups = {flammable = 2} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:lasso", ++-- recipe = { ++-- { items.string, "", items.string}, ++-- { "", items.diamond, "" }, ++-- { items.string, "", items.string } ++-- } ++--}) ++-- ++--minetest.register_alias("mobs:magic_lasso", "mobs:lasso") ++-- ++---- net ++--minetest.register_tool("mobs:net", { ++-- description = S("Net (right-click animal to put in inventory)"), ++-- inventory_image = "mobs_net.png", ++-- groups = {flammable = 2} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:net", ++-- recipe = { ++-- { items.stick, "", items.stick }, ++-- { items.stick, "", items.stick }, ++-- { items.string, items.stick, items.string } ++-- } ++--}) ++-- ++---- shears (right click to shear animal) ++--minetest.register_tool("mobs:shears", { ++-- description = S("Steel Shears (right-click to shear)"), ++-- inventory_image = "mobs_shears.png", ++-- groups = {flammable = 2} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:shears", ++-- recipe = { ++-- { "", items.steel_ingot, "" }, ++-- { "", items.stick, items.steel_ingot } ++-- } ++--}) ++-- ++---- protection rune ++--minetest.register_craftitem("mobs:protector", { ++-- description = S("Mob Protection Rune"), ++-- inventory_image = "mobs_protector.png", ++-- groups = {flammable = 2} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:protector", ++-- recipe = { ++-- { items.stone, items.stone, items.stone }, ++-- { items.stone, items.gold_block, items.stone }, ++-- { items.stone, items.stone, items.stone } ++-- } ++--}) ++-- ++---- level 2 protection rune ++--minetest.register_craftitem("mobs:protector2", { ++-- description = S("Mob Protection Rune (Level 2)"), ++-- inventory_image = "mobs_protector2.png", ++-- groups = {flammable = 2} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:protector2", ++-- recipe = { ++-- { "mobs:protector", items.mese_crystal, "mobs:protector" }, ++-- { items.mese_crystal, items.diamond_block, items.mese_crystal }, ++-- { "mobs:protector", items.mese_crystal, "mobs:protector" } ++-- } ++--}) ++-- ++---- saddle ++--minetest.register_craftitem("mobs:saddle", { ++-- description = S("Saddle"), ++-- inventory_image = "mobs_saddle.png", ++-- groups = {flammable = 2, saddle = 1} ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:saddle", ++-- recipe = { ++-- {"mobs:leather", "mobs:leather", "mobs:leather"}, ++-- {"mobs:leather", items.steel_ingot, "mobs:leather"}, ++-- {"mobs:leather", items.steel_ingot, "mobs:leather"} ++-- } ++--}) ++-- ++-- ++---- make sure we can register fences ++--local mod_def = minetest.get_modpath("default") ++-- ++--if mod_def and default.register_fence then ++-- ++---- mob fence (looks like normal fence but collision is 2 high) ++--default.register_fence("mobs:fence_wood", { ++-- description = S("Mob Fence"), ++-- texture = "default_wood.png", ++-- material = "default:fence_wood", ++-- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, ++-- sounds = mod_def and default.node_sound_wood_defaults(), ++-- collision_box = { ++-- type = "fixed", ++-- fixed = { ++-- {-0.5, -0.5, -0.5, 0.5, 1.9, 0.5}, ++-- } ++-- } ++--}) ++--end ++-- ++---- mob fence top (has enlarged collisionbox to stop mobs getting over) ++--minetest.register_node("mobs:fence_top", { ++-- description = S("Mob Fence Top"), ++-- drawtype = "nodebox", ++-- tiles = {"default_wood.png"}, ++-- paramtype = "light", ++-- is_ground_content = false, ++-- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, ++-- sounds = mod_def and default.node_sound_wood_defaults(), ++-- node_box = { ++-- type = "fixed", ++-- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} ++-- }, ++-- collision_box = { ++-- type = "fixed", ++-- fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4} ++-- }, ++-- selection_box = { ++-- type = "fixed", ++-- fixed = {-0.4, -1.5, -0.4, 0.4, 0, 0.4} ++-- } ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:fence_top 12", ++-- recipe = { ++-- {"group:wood", "group:wood", "group:wood"}, ++-- {"", items.fence_wood, ""} ++-- } ++--}) ++-- ++-- ++---- items that can be used as fuel ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:nametag", ++-- burntime = 3 ++--}) ++-- ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:lasso", ++-- burntime = 7 ++--}) ++-- ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:net", ++-- burntime = 8 ++--}) ++-- ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:leather", ++-- burntime = 4 ++--}) ++-- ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:saddle", ++-- burntime = 7 ++--}) ++-- ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:fence_wood", ++-- burntime = 7 ++--}) ++-- ++--minetest.register_craft({ ++-- type = "fuel", ++-- recipe = "mobs:fence_top", ++-- burntime = 2 ++--}) ++-- ++-- ++---- this tool spawns same mob and adds owner, protected, nametag info ++---- then removes original entity, this is used for fixing any issues. ++---- also holding sneak while punching mob lets you change texture name. ++-- ++--local tex_obj ++-- ++--minetest.register_tool(":mobs:mob_reset_stick", { ++-- description = S("Mob Reset Stick"), ++-- inventory_image = "default_stick.png^[colorize:#ff000050", ++-- stack_max = 1, ++-- groups = {not_in_creative_inventory = 1}, ++-- ++-- on_use = function(itemstack, user, pointed_thing) ++-- ++-- if pointed_thing.type ~= "object" then ++-- return ++-- end ++-- ++-- local obj = pointed_thing.ref ++-- ++-- local control = user:get_player_control() ++-- local sneak = control and control.sneak ++-- ++-- -- spawn same mob with saved stats, with random texture ++-- if obj and not sneak then ++-- ++-- local self = obj:get_luaentity() ++-- local obj2 = minetest.add_entity(obj:get_pos(), self.name) ++-- ++-- if obj2 then ++-- ++-- local ent2 = obj2:get_luaentity() ++-- ++-- ent2.protected = self.protected ++-- ent2.owner = self.owner ++-- ent2.nametag = self.nametag ++-- ent2.gotten = self.gotten ++-- ent2.tamed = self.tamed ++-- ent2.health = self.health ++-- ent2.order = self.order ++-- ++-- if self.child then ++-- obj2:set_velocity({x = 0, y = self.jump_height, z = 0}) ++-- end ++-- ++-- obj2:set_properties({nametag = self.nametag}) ++-- ++-- obj:remove() ++-- end ++-- end ++-- ++-- -- display form to enter texture name ending in .png ++-- if obj and sneak then ++-- ++-- tex_obj = obj ++-- ++-- -- get base texture ++-- local bt = tex_obj:get_luaentity().base_texture[1] ++-- ++-- if type(bt) ~= "string" then ++-- bt = "" ++-- end ++-- ++-- local name = user:get_player_name() ++-- ++-- minetest.show_formspec(name, "mobs_texture", "size[8,4]" ++-- .. "field[0.5,1;7.5,0;name;" ++-- .. FS("Enter texture:") .. ";" .. bt .. "]" ++-- .. "button_exit[2.5,3.5;3,1;mob_texture_change;" ++-- .. FS("Change") .. "]") ++-- end ++-- end ++--}) ++-- ++--minetest.register_on_player_receive_fields(function(player, formname, fields) ++-- ++-- -- right-clicked with nametag and name entered? ++-- if formname == "mobs_texture" ++-- and fields.name ++-- and fields.name ~= "" then ++-- ++-- -- does mob still exist? ++-- if not tex_obj ++-- or not tex_obj:get_luaentity() then ++-- return ++-- end ++-- ++-- -- make sure nametag is being used to name mob ++-- local item = player:get_wielded_item() ++-- ++-- if item:get_name() ~= "mobs:mob_reset_stick" then ++-- return ++-- end ++-- ++-- -- limit name entered to 64 characters long ++-- if fields.name:len() > 64 then ++-- fields.name = fields.name:sub(1, 64) ++-- end ++-- ++-- -- update texture ++-- local self = tex_obj:get_luaentity() ++-- ++-- self.base_texture = {fields.name} ++-- ++-- tex_obj:set_properties({textures = {fields.name}}) ++-- ++-- -- reset external variable ++-- tex_obj = nil ++-- end ++--end) ++-- ++-- ++---- Meat Block ++--minetest.register_node("mobs:meatblock", { ++-- description = S("Meat Block"), ++-- tiles = {"mobs_meat_top.png", "mobs_meat_bottom.png", "mobs_meat_side.png"}, ++-- paramtype2 = "facedir", ++-- groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2}, ++-- sounds = mod_def and default.node_sound_leaves_defaults(), ++-- on_place = minetest.rotate_node, ++-- on_use = minetest.item_eat(20) ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:meatblock", ++-- recipe = { ++-- { items.meat_cooked, items.meat_cooked, items.meat_cooked }, ++-- { items.meat_cooked, items.meat_cooked, items.meat_cooked }, ++-- { items.meat_cooked, items.meat_cooked, items.meat_cooked } ++-- } ++--}) ++-- ++---- Meat Block (raw) ++--minetest.register_node("mobs:meatblock_raw", { ++-- description = S("Raw Meat Block"), ++-- tiles = {"mobs_meat_raw_top.png", "mobs_meat_raw_bottom.png", "mobs_meat_raw_side.png"}, ++-- paramtype2 = "facedir", ++-- groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2}, ++-- sounds = mod_def and default.node_sound_leaves_defaults(), ++-- on_place = minetest.rotate_node, ++-- on_use = minetest.item_eat(20) ++--}) ++-- ++--minetest.register_craft({ ++-- output = "mobs:meatblock_raw", ++-- recipe = { ++-- { items.meat_raw, items.meat_raw, items.meat_raw }, ++-- { items.meat_raw, items.meat_raw, items.meat_raw }, ++-- { items.meat_raw, items.meat_raw, items.meat_raw } ++-- } ++--}) ++-- ++--minetest.register_craft({ ++-- type = "cooking", ++-- output = "mobs:meatblock", ++-- recipe = "mobs:meatblock_raw", ++-- cooktime = 30 ++--}) ++-- +-- +2.43.0 + diff -rN -u old-gem-xwx-moe/gemujo_ludo/pretigi.sh new-gem-xwx-moe/gemujo_ludo/pretigi.sh --- old-gem-xwx-moe/gemujo_ludo/pretigi.sh 2024-05-19 12:40:46.494076191 +0000 +++ new-gem-xwx-moe/gemujo_ludo/pretigi.sh 2024-05-19 12:40:46.494076191 +0000 @@ -70,9 +70,13 @@ cp -r flikaĵoj/skinsdb/meta/* mods.retaj/skinsdb/meta/ cp -r flikaĵoj/skinsdb/textures/* mods.retaj/skinsdb/textures/ - pushd mods.retaj/public_death_messages/ + cd mods.retaj/public_death_messages/ git apply ../../flikaĵoj/public_death_messages/*.patch - popd + cd ../../ + + cd mods.retaj/mobs_redo/ + git apply ../../flikaĵoj/mobs_redo/*.patch + cd ../../ }